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VisualShaderNodeParticleMultiplyByAxisAngle

Inherits: VisualShaderNode < Resource < RefCounted < Object

A visual shader helper node for multiplying position and rotation of particles.

Description

This node helps to multiply a position input vector by rotation using specific axis. Intended to work with emitters.

Properties

bool

degrees_mode

true


Property Descriptions

bool degrees_mode = true 🔗

  • void set_degrees_mode(value: bool)

  • bool is_degrees_mode()

If true, the angle will be interpreted in degrees instead of radians.


User-contributed notes

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