Outdated documentation

This documentation page refers to Godot 4.3, and may be outdated or incorrect.
Additionally, this engine version is no longer supported.

Check this page in the stable branch for the latest additions and corrections.

VisualShaderNodeCubemapParameter

Inherits: VisualShaderNodeTextureParameter < VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A Cubemap parameter node to be used within the visual shader graph.

Description

Translated to uniform samplerCube in the shader language. The output value can be used as port for VisualShaderNodeCubemap.


User-contributed notes

Please read the User-contributed notes policy before submitting a comment.