Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
CapsuleShape3D
Inherits: Shape3D < Resource < RefCounted < Object
A 3D capsule shape used for physics collision.
Description
A 3D capsule shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D.
Performance: CapsuleShape3D is fast to check collisions against. It is faster than CylinderShape3D, but slower than SphereShape3D and BoxShape3D.
Tutorials
Properties
|
||
|
Property Descriptions
The capsule's height.
The capsule's radius.