Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
VisualShaderNodeReroute
Inherits: VisualShaderNode < Resource < RefCounted < Object
A node that allows rerouting a connection within the visual shader graph.
Description
Automatically adapts its port type to the type of the incoming connection and ensures valid connections.
Methods
get_port_type() const |
Method Descriptions
PortType get_port_type() const 🔗
Returns the port type of the reroute node.