Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
StatusIndicator
Application status indicator (aka notification area icon).
Note: Status indicator is implemented on macOS and Windows.
Properties
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Methods
get_rect() const |
Signals
pressed(mouse_button: int, mouse_position: Vector2i) 🔗
Emitted when the status indicator is pressed.
Property Descriptions
Status indicator icon.
Status indicator native popup menu. If this is set, the pressed signal is not emitted.
Note: Native popup is only supported if NativeMenu supports NativeMenu.FEATURE_POPUP_MENU feature.
Status indicator tooltip.
If true, the status indicator is visible.
Method Descriptions
Returns the status indicator rectangle in screen coordinates. If this status indicator is not visible, returns an empty Rect2.