Outdated documentation
This documentation page refers to Godot
4.3,
and may be outdated or incorrect.
Additionally, this engine version is
no longer supported.
Check this page in the stable branch for the latest additions and corrections.
MultiMeshInstance3D
Inherits: GeometryInstance3D < VisualInstance3D < Node3D < Node < Object
Node that instances a MultiMesh.
Description
MultiMeshInstance3D is a specialized node to instance GeometryInstance3Ds based on a MultiMesh resource.
This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).
Tutorials
Properties
Property Descriptions
The MultiMesh resource that will be used and shared among all instances of the MultiMeshInstance3D.