Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
SpringBoneCollisionSphere3D
繼承: SpringBoneCollision3D < Node3D < Node < Object
A sphere shape collision that interacts with SpringBoneSimulator3D.
說明
A sphere shape collision that interacts with SpringBoneSimulator3D.
屬性
|
||
|
屬性說明
If true, the collision acts to trap the joint within the collision.
The sphere's radius.