Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
在 macOS 上除錯
為 Godot 編輯器進行除錯
將除錯器附加到已簽署的 macOS 程序時,需要啟用「com.apple.security.get-task-allow」授權。預設情況下不會啟用,因為只要該授權啟用,應用程式就無法進行公證。如果你想除錯官方版本的編輯器,必須使用正確的授權重新簽署。
建立一個 editor.entitlements 文字檔,內容如下:
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>com.apple.security.cs.allow-dyld-environment-variables</key>
<true/>
<key>com.apple.security.cs.allow-jit</key>
<true/>
<key>com.apple.security.cs.allow-unsigned-executable-memory</key>
<true/>
<key>com.apple.security.cs.disable-executable-page-protection</key>
<true/>
<key>com.apple.security.cs.disable-library-validation</key>
<true/>
<key>com.apple.security.device.audio-input</key>
<true/>
<key>com.apple.security.device.camera</key>
<true/>
<key>com.apple.security.get-task-allow</key>
<true/>
</dict>
</plist>
然後使用下列指令來重新簽署編輯器:
codesign -s - --deep --force --options=runtime --entitlements ./editor.entitlements ./path/to/Godot.app
除錯匯出的專案
若要允許除錯,請在匯出時選擇 codesign\debugging``(``com.apple.security.get-task-allow)授權。啟用此選項時,將不支援公證,因此應將其停用。