Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

OpenXRAnchorTracker

實驗性: This class may be changed or removed in future versions.

繼承: OpenXRSpatialEntityTracker < XRPositionalTracker < XRTracker < RefCounted < Object

Positional tracker for our spatial entity anchor extension.

說明

Positional tracker for our OpenXR spatial entity anchor extension, it tracks a user defined location in real space and maps it to our virtual space.

屬性

String

uuid

""

方法

bool

has_uuid() const


訊號

uuid_changed() 🔗

Emitted when the UUID for this anchor was changed.


屬性說明

String uuid = "" 🔗

The UUID provided for persistent anchors.


方法說明

bool has_uuid() const 🔗

Returns true if a non-zero UUID is set.