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ModifierBoneTarget3D
繼承: SkeletonModifier3D < Node3D < Node < Object
А node that dynamically copies the 3D transform of a bone in its parent Skeleton3D.
說明
This node selects a bone in a Skeleton3D and attaches to it. This means that the ModifierBoneTarget3D node will dynamically copy the 3D transform of the selected bone.
The functionality is similar to BoneAttachment3D, but this node adopts the SkeletonModifier3D cycle and is intended to be used as another SkeletonModifier3D's target.
屬性
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屬性說明
所附著骨骼的索引。
所附著骨骼的名稱。