Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

Path2D

繼承: Node2D < CanvasItem < Node < Object

包含一個 Curve2D 路徑,供 PathFollow2D 節點遵循。

說明

可以讓 PathFollow2D 子節點沿著 Curve2D 移動。有關用法的更多資訊,請參閱 PathFollow2D

注意:該路徑被認為是相對於移動的節點(PathFollow2D 的子節點)。因此,曲線通常以零向量((0,0))開始。

屬性

Curve2D

curve


屬性說明

Curve2D curve 🔗

描述路徑的 Curve2D