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VisualShaderNodeVaryingSetter
繼承: VisualShaderNodeVarying < VisualShaderNode < Resource < RefCounted < Object
用於設定 varying 的視覺化著色器節點。
說明
向著色器中定義的 varying 輸入一個值。你需要首先建立可用於該函式的 varying,例如 Fragment 著色器的 varying setter 需要模式為 VisualShader.VARYING_MODE_FRAG_TO_LIGHT 的 varying。