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QuadOccluder3D
繼承: Occluder3D < Resource < RefCounted < Object
用於 OccluderInstance3D 遮擋剔除的扁平平面形狀。
說明
QuadOccluder3D 儲存的是一個扁平的平面形狀,可以用於引擎的遮擋剔除系統。如果你需要自訂正方形的形狀,請參閱 PolygonOccluder3D。
設定遮擋剔除的說明見 OccluderInstance3D 的文件。
教學
屬性
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屬性說明
Vector2 size = Vector2(1, 1) 🔗
該四邊形的大小,使用 3D 單位。