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VisualShaderNodeTransformOp
繼承: VisualShaderNode < Resource < RefCounted < Object
在視覺化著色器圖中使用的 Transform3D 運算子。
說明
Applies operator to two transform (4×4 matrices) inputs.
屬性
|
列舉
enum Operator: 🔗
Operator OP_AxB = 0
將變換 a 乘以變換 b。
Operator OP_BxA = 1
將變換 b 乘以變換 a。
Operator OP_AxB_COMP = 2
對變換 a 與變換 b 進行分量明智的乘法。
Operator OP_BxA_COMP = 3
對變換 b 與變換 a 進行分量明智的乘法。
Operator OP_ADD = 4
將兩個變換相加。
Operator OP_A_MINUS_B = 5
從變換 b 中減去變換 a。
Operator OP_B_MINUS_A = 6
從變換 a 中減去變換 b。
Operator OP_A_DIV_B = 7
將變換 a 除以變換 b。
Operator OP_B_DIV_A = 8
將變換 b 除以變換 a。
Operator OP_MAX = 9
代表 Operator 列舉的大小。
屬性說明
The type of the operation to be performed on the transforms.