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VisualShaderNodeVaryingGetter

繼承: VisualShaderNodeVarying < VisualShaderNode < Resource < RefCounted < Object

用於獲取 varying 的視覺化著色器節點。

說明

讓著色器中定義的 varying 輸出一個值。你需要首先建立可用於該函式的 varying,例如 Fragment 著色器的 varying getter 需要模式為 VisualShader.VARYING_MODE_VERTEX_TO_FRAG_LIGHT 的 varying。