Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

VisualShaderNodeConstant

繼承: VisualShaderNode < Resource < RefCounted < Object

被繼承: VisualShaderNodeBooleanConstant, VisualShaderNodeColorConstant, VisualShaderNodeFloatConstant, VisualShaderNodeIntConstant, VisualShaderNodeTransformConstant, VisualShaderNodeUIntConstant, VisualShaderNodeVec2Constant, VisualShaderNodeVec3Constant, VisualShaderNodeVec4Constant

視覺化著色器圖中,常數的基礎型別。

說明

這是一個抽象類別。可能的值請看衍生型別的描述。