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Occluder3D¶
继承: Resource < RefCounted < Object
派生: ArrayOccluder3D, BoxOccluder3D, PolygonOccluder3D, QuadOccluder3D, SphereOccluder3D
用于与 OccluderInstance3D 中的遮挡剔除一起使用的遮挡物形状资源。
描述¶
Occluder3D 存储一个遮挡器形状,可供引擎的遮挡剔除系统使用。
有关设置遮挡剔除的说明,请参阅 OccluderInstance3D 的文档。
教程¶
方法¶
get_indices() const |
|
get_vertices() const |
方法说明¶
PackedInt32Array get_indices() const 🔗
返回该遮挡器形状的顶点索引。
PackedVector3Array get_vertices() const 🔗
返回该遮挡器形状的顶点位置。