Up to date

This page is up to date for Godot 4.2. If you still find outdated information, please open an issue.


The guides below explain how to contribute to the engine's codebase. You will learn about best practices when working on solutions and features, the code style and the internal structure of the codebase, how to set up your working environment, and more.

Be sure to also check the workflow guidelines, especially if you're new to using Git or GitHub.

Buildsystem and work environment

Engine architecture