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VisualShaderNodeFloatConstant¶
继承: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object
可视化着色器图中使用的浮点数标量常量。
描述¶
翻译为着色器语言中的 float
。
属性¶
|
属性说明¶
float constant = 0.0
代表该节点状态的浮点数常量。