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VisualShaderNodeTexture2DArrayParameter¶
继承: VisualShaderNodeTextureParameter < VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object
Texture2DArray 类型着色器参数(uniform)的可视化着色器节点。
描述¶
这个参数允许为着色器提供一个纹理集合。可以使用 VisualShaderNodeTexture2DArray 从数组中提取纹理。