Attention: Here be dragons

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VisualShaderNodeRemap

继承: VisualShaderNode < Resource < RefCounted < Object

remap 函数的可视化着色器节点。

描述

Remap 函数将输入范围变换到输出范围。例如你可以将 0..1 里的值变到 -2..2 里。详见 @GlobalScope.remap