Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

AudioEffectInstance

继承: RefCounted < Object

派生: AudioEffectSpectrumAnalyzerInstance

目前没有这个类的描述。请帮我们贡献一个

方法

void

_process ( const void* src_buffer, AudioFrame* dst_buffer, int frame_count ) virtual

bool

_process_silence ( ) virtual const


方法说明

void _process ( const void* src_buffer, AudioFrame* dst_buffer, int frame_count ) virtual

目前没有这个方法的描述。请帮我们贡献一个


bool _process_silence ( ) virtual const

目前没有这个方法的描述。请帮我们贡献一个