CylinderShape3D
Hereda: Shape3D < Resource < RefCounted < Object
Una forma de cilindro 3D utilizada para colisiones físicas.
Descripción
A 3D cylinder shape, intended for use in physics. Usually used to provide a shape for a CollisionShape3D.
Note: There are several known bugs with cylinder collision shapes. Using CapsuleShape3D or BoxShape3D instead is recommended.
Performance: CylinderShape3D is fast to check collisions against, but it is slower than CapsuleShape3D, BoxShape3D, and SphereShape3D.
Tutoriales
Propiedades
|
||
|
Descripciones de Propiedades
La altura del cilindro.
El radio del cilindro.