RDUniform
Hereda: RefCounted < Object
Shader uniform (used by RenderingDevice).
Descripción
Este objeto es utilizado por RenderingDevice.
Propiedades
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Métodos
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get_ids() const |
Descripciones de Propiedades
El enlace del uniforme.
UniformType uniform_type = 3 🔗
void set_uniform_type(value: UniformType)
UniformType get_uniform_type()
The uniform's data type.
Descripciones de Métodos
Binds the given id to the uniform. The data associated with the id is then used when the uniform is passed to a shader.
void clear_ids() 🔗
Unbinds all ids currently bound to the uniform.
Returns an array of all ids currently bound to the uniform.