TextureCubemapArrayRD

Наследует: TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object

Массив текстур для кубических карт, привязанный к текстуре, созданной на RenderingDevice.

Описание

This texture class allows you to use a cubemap array texture created directly on the RenderingDevice as a texture for materials, meshes, etc.

Note: TextureCubemapArrayRD is intended for low-level usage with RenderingDevice. For most use cases, use CubemapArray instead.

Обучающие материалы