TextureCubemapRD
Наследует: TextureLayeredRD < TextureLayered < Texture < Resource < RefCounted < Object
Текстура для Cubemap, привязанная к текстуре, созданной на RenderingDevice.
Описание
This texture class allows you to use a cubemap texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: TextureCubemapRD is intended for low-level usage with RenderingDevice. For most use cases, use Cubemap instead.