TextureLayeredRD

Наследует: TextureLayered < Texture < Resource < RefCounted < Object

Наследуется от: Texture2DArrayRD, TextureCubemapArrayRD, TextureCubemapRD

Абстрактный базовый класс для многослойных текстурных типов RD.

Описание

Base class for Texture2DArrayRD, TextureCubemapRD and TextureCubemapArrayRD. Cannot be used directly, but contains all the functions necessary for accessing the derived resource types.

Note: TextureLayeredRD is intended for low-level usage with RenderingDevice. For most use cases, use TextureLayered instead.

Обучающие материалы

Свойства

RID

texture_rd_rid


Описания свойств

RID texture_rd_rid 🔗

  • void set_texture_rd_rid(value: RID)

  • RID get_texture_rd_rid()

RID объекта текстуры, созданного на RenderingDevice.