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BlitMaterial

Hereda: Material < Resource < RefCounted < Object

A material that processes blit calls to a DrawableTexture.

Descripción

A material resource that can be used by DrawableTextures when processing blit calls to draw.

Propiedades

BlendMode

blend_mode

0


Enumeraciones

enum BlendMode: 🔗

BlendMode BLEND_MODE_MIX = 0

Modo de mezcla. Se supone que los colores son independientes del valor alfa (opacidad).

BlendMode BLEND_MODE_ADD = 1

Modo de mezcla de añadidos.

BlendMode BLEND_MODE_SUB = 2

Modo de mezcla de substracción.

BlendMode BLEND_MODE_MUL = 3

Modo de mezcla multiplicativo.

BlendMode BLEND_MODE_DISABLED = 4

No blending mode, direct color copy.


Descripciones de Propiedades

BlendMode blend_mode = 0 🔗

The manner in which the newly blitted texture is blended with the original DrawableTexture.