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BlitMaterial
Hereda: Material < Resource < RefCounted < Object
A material that processes blit calls to a DrawableTexture.
Descripción
A material resource that can be used by DrawableTextures when processing blit calls to draw.
Propiedades
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Enumeraciones
enum BlendMode: 🔗
BlendMode BLEND_MODE_MIX = 0
Modo de mezcla. Se supone que los colores son independientes del valor alfa (opacidad).
BlendMode BLEND_MODE_ADD = 1
Modo de mezcla de añadidos.
BlendMode BLEND_MODE_SUB = 2
Modo de mezcla de substracción.
BlendMode BLEND_MODE_MUL = 3
Modo de mezcla multiplicativo.
BlendMode BLEND_MODE_DISABLED = 4
No blending mode, direct color copy.
Descripciones de Propiedades
The manner in which the newly blitted texture is blended with the original DrawableTexture.