Texture2DRD
Hereda: Texture2D < Texture < Resource < RefCounted < Object
Textura para 2D que está vinculada a una textura creada en el RenderingDevice.
Descripción
This texture class allows you to use a 2D texture created directly on the RenderingDevice as a texture for materials, meshes, etc.
Note: Texture2DRD is intended for low-level usage with RenderingDevice. For most use cases, use Texture2D instead.
Tutoriales
Propiedades
resource_local_to_scene |
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Descripciones de Propiedades
El RID del objeto de textura creado en RenderingDevice.