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VisualShaderNodeTexture2DArray
Hereda: VisualShaderNodeSample3D < VisualShaderNode < Resource < RefCounted < Object
Un array de variables uniformes de texturas 2D para usar dentro del grafo de shader visual.
Descripción
Traducido a uniform sampler2DArray en el lenguaje de shaders.
Propiedades
Descripciones de Propiedades
TextureLayered texture_array 🔗
void set_texture_array(value: TextureLayered)
TextureLayered get_texture_array()
Un array de texturas de origen. Se usa si VisualShaderNodeSample3D.source está establecido a VisualShaderNodeSample3D.SOURCE_TEXTURE.