Attention: Here be dragons
This is the latest
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
Checking the stable version of the documentation...
SpringBoneCollisionCapsule3D
继承: SpringBoneCollision3D < Node3D < Node < Object
A capsule shape collision that interacts with SpringBoneSimulator3D.
描述
A capsule shape collision that interacts with SpringBoneSimulator3D.
属性
|
||
|
||
|
属性说明
胶囊体的高度。
If true
, the collision acts to trap the joint within the collision.
胶囊体的半径。