Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.

OpenXRInteractionProfileEditorBase

继承: HBoxContainer < BoxContainer < Container < Control < CanvasItem < Node < Object

派生: OpenXRInteractionProfileEditor

Base class for editing interaction profiles.

描述

This is a base class for interaction profile editors used by the OpenXR action map editor. It can be used to create bespoke editors for specific interaction profiles.

属性

BitField[SizeFlags]

size_flags_horizontal

3 (overrides Control)

BitField[SizeFlags]

size_flags_vertical

3 (overrides Control)

方法

void

setup(action_map: OpenXRActionMap, interaction_profile: OpenXRInteractionProfile)


方法说明

void setup(action_map: OpenXRActionMap, interaction_profile: OpenXRInteractionProfile) 🔗

Setup this editor for the provided action_map and interaction_profile.