Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Resource < RefCounted < Object

Inherited By: AnimationNodeOutput, AnimationNodeSync, AnimationNodeTimeScale, AnimationNodeTimeSeek, AnimationRootNode

Base class for AnimationTree nodes. Not related to scene nodes.


Base resource for AnimationTree nodes. In general, it's not used directly, but you can create cu