Attention: Here be dragons
This is the
(unstable) version of this documentation, which may document features
not available in or compatible with released stable versions of Godot.
There is currently no description for this class. Please help us by contributing one!
MagnitudeMode MAGNITUDE_AVERAGE =
Use the average value as magnitude.
MagnitudeMode MAGNITUDE_MAX =
Use the maximum value as magnitude.
There is currently no description for this method. Please help us by contributing one!