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Inherits: VisualShaderNodeConstant < VisualShaderNode < Resource < RefCounted < Object

A Color constant to be used within the visual shader graph.


Has two output ports representing RGB and alpha channels of Color.

Translated to vec3 rgb and float alpha in the shader language.




Color(1, 1, 1, 1)

Property Descriptions

Color constant = Color(1, 1, 1, 1)

  • void set_constant(value: Color)

  • Color get_constant()

A Color constant which represents a state of this node.

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