VisualShaderNodeStep

Inherits: VisualShaderNode < Resource < RefCounted < Object

Calculates a Step function within the visual shader graph.

Description

Translates to step(edge, x) in the shader language.

Returns 0.0 if x is smaller than edge and 1.0 otherwise.

Properties

OpType

op_type

0

Enumerations

enum OpType:

  • OP_TYPE_SCALAR = 0 --- A floating-point scalar type.

  • OP_TYPE_VECTOR_2D = 1 --- A 2D vector type.

  • OP_TYPE_VECTOR_2D_SCALAR = 2 --- The x port uses a 2D vector type, while the edge port uses a floating-point scalar type.

  • OP_TYPE_VECTOR_3D = 3 --- A 3D vector type.

  • OP_TYPE_VECTOR_3D_SCALAR = 4 --- The x port uses a 3D vector type, while the edge port uses a floating-point scalar type.

  • OP_TYPE_VECTOR_4D = 5 --- A 4D vector type.

  • OP_TYPE_VECTOR_4D_SCALAR = 6 --- The a and b ports use a 4D vector type. The weight port uses a scalar type.

  • OP_TYPE_MAX = 7 --- Represents the size of the OpType enum.

Property Descriptions

Default

0

Setter

set_op_type(value)

Getter

get_op_type()

A type of operands and returned value.