CylinderShape3D

Inherits: Shape3D < Resource < RefCounted < Object

Cylinder shape for 3D collisions.

Description

Cylinder shape for collisions. Like CapsuleShape3D, but without hemispheres at the cylinder's ends.

Performance: Being a primitive collision shape, CylinderShape3D is fast to check collisions against (though not as fast as SphereShape3D). CylinderShape3D is also more demanding compared to CapsuleShape3D.

Tutorials

Properties

float

height

2.0

float

radius

0.5

Property Descriptions

Default

2.0

Setter

set_height(value)

Getter

get_height()

The cylinder's height.


Default

0.5

Setter

set_radius(value)

Getter

get_radius()

The cylinder's radius.