Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Resource < RefCounted < Object

Helper class for creating and parsing JSON data.


The JSON enables all data types to be converted to and from a JSON string. This useful for serializing data to save to a file or send over the network.

stringify is used to convert any data type into a JSON string.

parse is used to convert any existing JSON data into a Variant that can be used within Godot. If successfully parsed, use data to retrieve the Variant, and use typeof to check if the Variant's type is what you expect. JSON Objects are converted into a