Attention: Here be dragons
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Inherits: Container < Control < CanvasItem < Node < Object
Inherited By: HBoxContainer, VBoxContainer
A container that arranges its child controls horizontally or vertically.
A container that arranges its child controls horizontally or vertically, rearranging them automatically when their minimum size changes.
add_spacer ( bool begin )
AlignmentMode ALIGNMENT_BEGIN =
The child controls will be arranged at the beginning of the container, i.e. top if orientation is vertical, left if orientation is horizontal (right for RTL layout).
AlignmentMode ALIGNMENT_CENTER =
The child controls will be centered in the container.
AlignmentMode ALIGNMENT_END =
The child controls will be arranged at the end of the container, i.e. bottom if orientation is vertical, right if orientation is horizontal (left for RTL layout).
AlignmentMode alignment =
void set_alignment ( AlignmentMode value )
AlignmentMode get_alignment ( )
The alignment of the container's children (must be one of ALIGNMENT_BEGIN, ALIGNMENT_CENTER, or ALIGNMENT_END).
bool vertical =
true, the BoxContainer will arrange its children vertically, rather than horizontally.
Can't be changed when using HBoxContainer and VBoxContainer.
Control add_spacer ( bool begin )
Adds a Control node to the box as a spacer. If
true, it will insert the Control node in front of all other children.
Theme Property Descriptions¶
int separation =
The space between the BoxContainer's elements, in pixels.