MeshTexture¶
Inherits: Texture2D < Texture < Resource < RefCounted < Object
Simple texture that uses a mesh to draw itself.
Description¶
Simple texture that uses a mesh to draw itself. It's limited because flags can't be changed and region drawing is not supported.
Properties¶
|
||
Property Descriptions¶
Texture2D base_texture
Setter |
set_base_texture(value) |
Getter |
get_base_texture() |
Sets the base texture that the Mesh will use to draw.
Vector2 image_size
Default |
|
Setter |
set_image_size(value) |
Getter |
get_image_size() |
Sets the size of the image, needed for reference.
Mesh mesh
Setter |
set_mesh(value) |
Getter |
get_mesh() |
Sets the mesh used to draw. It must be a mesh using 2D vertices.