Abstraction and base class for packet-based protocols.
PacketPeer is an abstraction and base class for packet-based protocols (such as UDP). It provides an API for sending and receiving packets both as raw data or variables. This makes it easy to transfer data over a protocol, without having to encode data as low-level bytes or having to worry about network ordering.
|int||get_available_packet_count ( ) const|
|PackedByteArray||get_packet ( )|
|Error||get_packet_error ( ) const|
|Variant||get_var ( bool allow_objects=false )|
|Error||put_packet ( PackedByteArray buffer )|
|Error||put_var ( Variant var, bool full_objects=false )|
- int encode_buffer_max_size
Maximum buffer size allowed when encoding Variants. Raise this value to support heavier memory allocations.
The put_var method allocates memory on the stack, and the buffer used will grow automatically to the closest power of two to match the size of the Variant. If the Variant is bigger than
encode_buffer_max_size, the method will error out with @GlobalScope.ERR_OUT_OF_MEMORY.
- int get_available_packet_count ( ) const
Returns the number of packets currently available in the ring-buffer.
- PackedByteArray get_packet ( )
Gets a raw packet.
- Error get_packet_error ( ) const
Gets a Variant. If
true, decoding objects is allowed.
Warning: Deserialized objects can contain code which gets executed. Do not use this option if the serialized object comes from untrusted sources to avoid potential security threats such as remote code execution.
Sends a raw packet.
Sends a Variant as a packet. If
true, encoding objects is allowed (and can potentially include code).