Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Slider < Range < Control < CanvasItem < Node < Object

A vertical slider that goes from bottom (min) to top (max).


A vertical slider, used to adjust a value by moving a grabber along a vertical axis. It is a Range-based control and goes from bottom (min) to top (max). Note that this direction is the opposite of VScrollBar's.