Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: VisualShaderNodeTextureParameter < VisualShaderNodeParameter < VisualShaderNode < Resource < RefCounted < Object

A Cubemap parameter node to be used within the visual shader graph.


Translated to uniform samplerCube in the shader language. The output value can be used as port for VisualShaderNodeCubemap.

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