ArrayOccluder3D

Inherits: Occluder3D < Resource < RefCounted < Object

3D polygon shape for use with occlusion culling in OccluderInstance3D.

Description

ArrayOccluder3D stores an arbitrary 3D polygon shape that can be used by the engine's occlusion culling system. This is analogous to ArrayMesh, but for occluders.

See OccluderInstance3D's documentation for instructions on setting up occlusion culling.

Properties

PackedInt32Array

indices

PackedInt32Array()

PackedVector3Array

vertices

PackedVector3Array()

Methods

void

set_arrays ( PackedVector3Array vertices, PackedInt32Array indices )

Property Descriptions

Default

PackedInt32Array()

Setter

set_indices(value)

Getter

get_indices()


Default

PackedVector3Array()

Setter

set_vertices(value)

Getter

get_vertices()

Method Descriptions