AnimationNodeBlendTree

Inherits: AnimationRootNode < AnimationNode < Resource < Reference < Object

AnimationTree node resource that contains many blend type nodes.

Description

This node may contain a sub-tree of any other blend type nodes, such as mix, blend2, blend3, one shot, etc. This is one of the most commonly used roots.

Tutorials

Properties

Vector2 graph_offset Vector2( 0, 0 )

Methods

void add_node ( StringName name, AnimationNode node, Vector2 position=Vector2( 0, 0 ) )
void connect_node ( StringName input_node, int input_index, StringName output_node )
void disconnect_node ( StringName input_node, int input_index )
AnimationNode get_node ( StringName name ) const
Vector2 get_node_position ( StringName name ) const
bool has_node ( StringName name ) const
void remove_node ( StringName name )
void rename_node ( StringName name, StringName new_name )
void set_node_position ( StringName name, Vector2 position )

Constants

  • CONNECTION_OK = 0 --- The connection was successful.
  • CONNECTION_ERROR_NO_INPUT = 1 --- The input node is null.
  • CONNECTION_ERROR_NO_INPUT_INDEX = 2 --- The specified input port is out of range.
  • CONNECTION_ERROR_NO_OUTPUT = 3 --- The output node is null.
  • CONNECTION_ERROR_SAME_NODE = 4 --- Input and output nodes are the same.
  • CONNECTION_ERROR_CONNECTION_EXISTS = 5 --- The specified connection already exists.

Property Descriptions

Default Vector2( 0, 0 )
Setter set_graph_offset(value)
Getter get_graph_offset()

The global offset of all sub-nodes.

Method Descriptions

Adds an AnimationNode at the given position. The name is used to identify the created sub-node later.


Connects the output of an AnimationNode as input for another AnimationNode, at the input port specified by input_index.


  • void disconnect_node ( StringName input_node, int input_index )

Disconnects the node connected to the specified input.


Returns the sub-node with the specified name.


Returns the position of the sub-node with the specified name.


Returns true if a sub-node with specified name exists.


Removes a sub-node.


Changes the name of a sub-node.


Modifies the position of a sub-node.