Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Occluder3D < Resource < RefCounted < Object

Spherical shape for use with occlusion culling in OccluderInstance3D.


SphereOccluder3D stores a sphere shape that can be used by the engine's occlusion culling system.

See OccluderInstance3D's documentation for instructions on setting up occlusion culling.