Internationalized font and text drawing support.
Font contains a Unicode-compatible character set, as well as the ability to draw it with variable width, ascent, descent and kerning. For creating fonts from TTF files (or other font formats), see the editor support for fonts.
get_ascent ( ) const
get_descent ( ) const
get_height ( ) const
has_outline ( ) const
is_distance_field_hint ( ) const
update_changes ( )
string into a canvas item using the font at a given position, with
modulate color, and optionally clipping the width.
position specifies the baseline, not the top. To draw from the top, ascent must be added to the Y axis.
char into a canvas item using the font at a given position, with
modulate color, and optionally kerning if
next is passed. clipping the width.
position specifies the baseline, not the top. To draw from the top, ascent must be added to the Y axis. The width used by the character is returned, making this function useful for drawing strings character by character.
float get_ascent ( ) const
Returns the font ascent (number of pixels above the baseline).
float get_descent ( ) const
Returns the font descent (number of pixels below the baseline).
float get_height ( ) const
Returns the total font height (ascent plus descent) in pixels.
Returns the size of a string, taking kerning and advance into account.
Returns the size that the string would have with word wrapping enabled with a fixed
bool has_outline ( ) const
true if the font has an outline.
bool is_distance_field_hint ( ) const
void update_changes ( )
After editing a font (changing size, ascent, char rects, etc.). Call this function to propagate changes to controls that might use it.