VisualShaderNodeSample3D¶
Inherits: VisualShaderNode < Resource < RefCounted < Object
Inherited By: VisualShaderNodeTexture2DArray, VisualShaderNodeTexture3D
A base node for nodes which samples 3D textures in the visual shader graph.
Description¶
A virtual class, use the descendants instead.
Properties¶
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Enumerations¶
enum Source:
SOURCE_TEXTURE = 0 --- Creates internal uniform and provides a way to assign it within node.
SOURCE_PORT = 1 --- Use the uniform texture from sampler port.
SOURCE_MAX = 2 --- Represents the size of the Source enum.
Property Descriptions¶
Source source
Default |
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Setter |
set_source(value) |
Getter |
get_source() |
An input source type.