Attention: Here be dragons

This is the latest (unstable) version of this documentation, which may document features not available in or compatible with released stable versions of Godot.


Inherits: Node2D < CanvasItem < Node < Object

A CPU-based 2D particle emitter.


CPU-based 2D particle node used to create a variety of particle systems and effects.

See also GPUParticles2D, which provides the same functionality with hardware acceleration, but may not run on older devices.