AnimationNodeStateMachineTransition

Inherits: Resource < Reference < Object

Category: Core

Brief Description

Signals

  • advance_condition_changed ( )

Enumerations

enum SwitchMode:

  • SWITCH_MODE_IMMEDIATE = 0
  • SWITCH_MODE_SYNC = 1
  • SWITCH_MODE_AT_END = 2

Property Descriptions

Setter set_advance_condition(value)
Getter get_advance_condition()
Setter set_auto_advance(value)
Getter has_auto_advance()
Setter set_disabled(value)
Getter is_disabled()
Setter set_priority(value)
Getter get_priority()
Setter set_switch_mode(value)
Getter get_switch_mode()
Setter set_xfade_time(value)
Getter get_xfade_time()